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A Nintendo Thread

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Post by Muggshotter Fri Nov 20, 2009 10:42 am

kazamafan15 wrote:Gamecube version? oh man
Uh... yeah. Is there something bad about the GameCube version? I bet I could get more precise shots with button presses than with stupid motion sensing trash. I mean, I swing the Wii Remote sideways, and I didn't get the shot I was supposed to get(a green lined shot). Instead, my character just did a slam.
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Post by kazamafan15 Fri Nov 20, 2009 11:22 am

nah there is nothing bad I just don't wouldn't like having 3 versions of the same game
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Post by Muggshotter Fri Nov 20, 2009 12:13 pm

kazamafan15 wrote:nah there is nothing bad I just don't wouldn't like having 3 versions of the same game
If there's a remake which includes senseless swinging of a game that was originally based on button presses, would you get it? (Sounds attracting, doesn't it? Laughing ) I would go for GameCube original, but I couldn't find it anywhere. Sad
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Post by kazamafan15 Fri Nov 20, 2009 12:53 pm

depends is it a awesome one
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Post by Muggshotter Fri Nov 20, 2009 12:58 pm

kazamafan15 wrote:depends is it a awesome one
Seeing how good the game is by content, the original GameCube version gotta kick a**! I mean, it's GameCube after all. Laughing
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Post by kazamafan15 Sat Nov 21, 2009 5:35 am

lol Gamecube should have gotten more respect
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Post by Muggshotter Sat Nov 21, 2009 5:42 am

kazamafan15 wrote:lol Gamecube should have gotten more respect
It definetly should have. But I guess the mini disc format kept most of developers from doing any games for GameCube. But it's not like it didn't get any crappy games, no, no... Laughing
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Post by kazamafan15 Sat Nov 21, 2009 5:48 am

was the gamecube more powerfull then Xbox?
The gamecube graphics were mostly better but the PS2 version mostly got extra content
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Post by Muggshotter Sat Nov 21, 2009 6:00 am

kazamafan15 wrote:was the gamecube more powerfull then Xbox?
Not to my knowledge. XBox was probably the most powerful console out of the three consoles in the previous gen(PS2/XBox/GCN).

kazamafan15 wrote:The gamecube graphics were mostly better but the PS2 version mostly got extra content
You're talking about the original Metroid Prime on GameCube? Yeah... looks sweet... Cool Nintendo has and will always have an advantage in making games, because Nintendo 64, GameCube, DS.... Wii... they're making their games for their consoles. They obviously know their hardware and what it's capable of, thus can bring out the most from Wii(see Super Mario Galaxy) and any other consoles they have made games for. No wonder 3rd party titles are mostly garbage on Wii(because they're mostly ports). Maybe game developers should focus a great game exclusivily for Wii only and they would probably understand wii's capabilities. Or play Super Mario Galaxy or Metroid Prime.
The mini-disc GameCube used had pretty much limited capacity(about 2 giga bytes?), while the DVD roms had probably over 4 giga bytes, which allowed developers to focus on more content and grapichs and so on. GameCube is still a great console despite that. If Nintendo were to re-release some of their GameCube titles... And some GameCube stuff... I'd be happy to support Nintendo with my money. Smile
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Post by kazamafan15 Sun Nov 22, 2009 8:28 am

No I was talking about RE4
The Gamecube version only got The Mercenaries as extra mode but the PS2 got two more.

for everyone who was wondering.
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Post by Liquid_Snake Sun Nov 22, 2009 5:33 pm

Nintendo what a games developer
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Post by Muggshotter Sun Nov 22, 2009 10:30 pm

kazamafan15 wrote:
Muggshotter wrote:You're talking about the original Metroid Prime on GameCube? Yeah... looks sweet... Cool
No I was talking about RE4
The Gamecube version only got The Mercenaries as extra mode but the PS2 got two more.
You should've mentioned the Resident Evil 4 in the first place then... I guess.

Liquid_Snake wrote:Nintendo what a games developer
... in a good way or a bad way? Wink
Yea, Nintendo's great. grin
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Post by kazamafan15 Tue Nov 24, 2009 12:13 pm


I know the PS2 is less powerfull but eh it could surely handle the Gamecube graphics from RE4
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Post by Muggshotter Wed Nov 25, 2009 12:07 am

I feel like getting getting some hardware/accessories for my GameCube.
Yesterday I bought this:
A Nintendo Thread - Page 4 GAMWII-CONTR10_3

... and this:
A Nintendo Thread - Page 4 Game-CA02

I was just looking around in a gaming shop and... came across a Jet Black GameCube controller. However, I felt like getting a scart cables for my Pearl White GameCube as well because the original one produced no longer sound(which is annoying). This one is a Universal scart that goes to PS2,XBox or/and GameCube. The price of the black GCN controller and the scart would have cost me 58 euros, when I only had 53 €. I'll get the black controller this Friday. Very Happy Then I'll have four GameCube controllers, and... Maybe a second memory card would be good? Another Mad Catz memory card. Cool Now I have my original GameCube humming again....

kazamafan15 wrote:
I know the PS2 is less powerfull but eh it could surely handle the Gamecube graphics from RE4
So the PS2 version was shown first and the GCN version after the PS2 version? Hmm.... hmm
Resident Evil 4 was a GameCube exclusive back then. Am I right?
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Post by kazamafan15 Wed Nov 25, 2009 8:34 am

Yes that's right RE4 was meant to be exclusive to the Gamecube but since the PS2 sold so much more Capcom decided to bring it also on the PS2 (fast)
from there the crappy port
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Post by Muggshotter Thu Nov 26, 2009 12:19 am

kazamafan15 wrote:Yes that's right RE4 was meant to be exclusive to the Gamecube but since the PS2 sold so much more Capcom decided to bring it also on the PS2 (fast)
from there the crappy port
Alright. Thanks for confirming. Smile
------------------
Yesterday I decided to after a gooooddd break play Super Mario Sunshine.
A Nintendo Thread - Page 4 Super_mario_sunshine
There's one Star Shine Episode that has always bugged me... I've never managed to complete it... until I saw this:

F***! Who would've thought this Star Shine Episode would've been so EASY?! MAN I feel so dumb now. Embarassed Laughing
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Post by kazamafan15 Fri Nov 27, 2009 1:44 pm

lol
by the way is Super Mario 64 for the DS a good one?
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Post by Muggshotter Fri Nov 27, 2009 2:31 pm

kazamafan15 wrote:
is Super Mario 64 for the DS a good one?
Hmm.... hmm

The DS version has three more playable characters besides Mario(Yoshi, Wario and LUIGI!), 30 more stars(150 Stars, while the N64 had only 120 Stars!) to collect, mini-games... wireless Multiplayer(which I'll come to later on this post)... and... it's just about more-everything kind of a game. I mean, it's a remake of the original N64 version after all.

It should be obvious the grapichs are better(the textures are pretty good in my opinion).

You can move with the D-Pad or with the Touch Screen by using the Stylus. It acts like an Analog stick, except it has more learning curve, but still pretty DAMN sensitive. It's definetly useful if you manage to learn it. I never really used the Touch Screen for movement, I sticked for the D-pad. There are small points where you can touch to rotate the camera left or right. The Touch Screen also acts like a map, which shows you stuff like the Stars and Transformation Caps.

Speaking of which, at the beginning of the story, Mario, Luigi and Wario gets an invitation from Princess Peach. "She has baked a cake for them". Hours go and go... and they never returned. Lakitu wakes up Yoshi to tell the three never got back from the castle. Now Yoshi needs to save Mario, Luigi and Wario from the paintings in which Bowser has prisoned them. There are times when you would need some Mario wall jumps, Wario's super strenght or Luigi's ability to go through certain ceilings and the Transformation Caps are perfect for those situations IF you are using Yoshi. With Yoshi, if you can manage to capture a Mario/Wario/Luigi cap, you'll transform into the character whom cap you took. Like if you took a Mario cap, you'll transform into Mario and so on. (But you'll still have the Yoshi sounds. =3)

I'll go back into the controls for a second. You can set either a left or right handed mode, so it doesn't really matter what handed you are, the game has got you covered.

I told about Minigames earlier. There are Rabbits scattered around the castle and the castle grounds. Mario, Luigi, Wario and Yoshi have their own minigames, so everytime you grab a Rabbit no matter with what character, you'll definetly get a different minigame every time. Of course, if you have captured a same Rabbit before... Then you'll receive nothing. Laughing
"What if I'll try the same spot with every character?" That's what you'll probably now think, but it doesn't work. Not at least with all four characters, I suppose.

I also got to say Mario, Luigi and Wario got prisoned in paintings. You must find the paintings, one way or the other. The Mario one can be founded easily, but finding Luigi and Wario can be a LOT more tough. Everytime you go to a Mario/Luigi/Wario painting, you have to beat a Boss at the end.

Now, I'll tell something about the wireless Multiplayer. The Multiplayer's concept in this game is simple. Have more Stars than your friends by the end of the time limit. Simple, but fun. The game supports BOTH Download Play and Wireless Play, so whether there's only one copy or 2-4 copies of the game, everyone will get to have some fun. If the Download Play is in use, every player uses Yoshi.
Yoshi has an ability to swallow opponents and throw them. He cannot punch or kick them however, so he lacks direct attacks. He can get some extra height with his Flutter Jump(hold the Jump button). You might want to use the Ground Pound to deal with chaotic situations.

But if every participating player has a copy of the game, people get to choose between all four playable characters.

Now, as for Mario, he has his wall jumps and direct punches and stuff. Luigi has the direct attacks as well(along side Wario). Luigi can get some more hang time by holding down the jump button. He can also briefly run on the water surface. Pretty impressive for a plumber, huh? Try his back Somersault jump and you are BOUND to get some height, trust me. Wario has more strenght, and seems to be able to HURL his opponents. Yes, that's right, grab his opponents and throw like King! Laughing But he's the slowest out of the four, so you might want to stick with anyone else instead.

You may choose any field and every one of them are fairly big. And yes, you can play on the Peach's Castle Grounds. Cool Stars keep coming as long as people manage to get them and until the time runs out. If you think your friends have more Stars than you have, try deliver a punch or two. It might help. Idea

I have only got to play this Multiplayer via the Download Play and with another player(my sister...), so I would say have at least two friends to play with you, or the fields are too big and the game gets fairly boring pretty fast. Having four players is a mayhem, and that's how it's supposed to be played.

The same concept of the Multiplayer of this game returns in New Super Mario Bros., but the characters are reduced to Mario and Luigi, so it's 2-Player only AND 2D. Which one would you prefer?

So... I'll just conclude this.

If you have played the original Super Mario 64 through(all 120 Stars or not), then this game doesn't have really that much to offer, unless...
- Super Mario 64 is one of your top favourite games you've ever had and want it on the go
- You have never played the original one
- You want to play every version of the same game (Resident Evil 4, anyone?)
- Multiplayer and the minigames interest you(some Minigames return to New Super Mario Bros.)
- You just want to play it through
- You want to control Yoshi, Luigi and/or Wario

There's some stuff. I hope this helped if you're thinking about getting the game. Smile
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Post by kazamafan15 Fri Nov 27, 2009 2:38 pm

If you have played the original Super Mario 64 through(all 120 Stars or not), then this game doesn't have really that much to offer, unless...
- Super Mario 64 is one of your top favourite games you've ever had and want it on the go
- You have never played the original one
- You want to play every version of the same game (Resident Evil 4, anyone?)
- Multiplayer and the minigames interest you(some Minigames return to New Super Mario Bros.)
- You just want to play it through
- You want to control Yoshi, Luigi and/or Wario

There's some stuff. I hope this helped if you're thinking about getting the game.
LOL about the RE4 part
hmm it certainly helped me I thought I played the N64 version but I'm not so sure about that.
I really want this game!
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Post by Muggshotter Fri Nov 27, 2009 4:09 pm

Yeah, got my (fourth) black GCN controller! Here's my four controllers for GameCube. Very Happy

A Nintendo Thread - Page 4 Pb280462h
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Post by kazamafan15 Fri Nov 27, 2009 4:25 pm

for some reason I could never figure it out 100%
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Post by Muggshotter Fri Nov 27, 2009 4:30 pm

kazamafan15 wrote:for some reason I could never figure it out 100%
Hmm? Um... what do you mean? =O
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Post by kazamafan15 Mon Nov 30, 2009 7:49 am

How to handle the Gamecube controller
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Post by Muggshotter Mon Nov 30, 2009 9:33 am

kazamafan15 wrote:How to handle the Gamecube controller
...... hmm

Just like... a usual game controller. It's not that different from other controllers.
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Post by kazamafan15 Mon Nov 30, 2009 10:41 am

It is to my hands
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