The Suprise of Death:LEO
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jeswd
JChangDoppelganger
6 posters
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The Suprise of Death:LEO
Leo Kliesen
Hello and Welcome to the Leo Kliesen FC I am your President JChang Doppelganger your FCVP is
Name:Leo Kliesen
Origin:Germany
Fighting Style:Ba Ji Quan/Hakkyoku-Ken
Occupation:College Student
Members
Jeswd
XiaoyuFan101
Amysorel12
Hello and Welcome to the Leo Kliesen FC I am your President JChang Doppelganger your FCVP is
Name:Leo Kliesen
Origin:Germany
Fighting Style:Ba Ji Quan/Hakkyoku-Ken
Occupation:College Student
Members
Jeswd
XiaoyuFan101
Amysorel12
Last edited by JChangDoppelganger on Mon Sep 21, 2009 11:04 pm; edited 4 times in total
Re: The Suprise of Death:LEO
ill join!! but can me and my brother chalondog11 be the vice presidents? =]?
Re: The Suprise of Death:LEO
you should put suprise of death:Leo
Cuz thats why there not that many people..=]
Cuz thats why there not that many people..=]
Re: The Suprise of Death:LEO
Video Updates Combo Updates
Launchers
d/f+2
u/f+4
WS 2
KNK 3
ff+4
ff+4,3
U/F,N,4
CH SS1+2
CH d+1(~D)
CH d/f+2+3
CH GU (getup) 3
CH b+1
Magic 4
BOK 2 (Strongest Launcher)
Launchers that need testing if they could still launch:
CH d/b+4
CH KNK 2 - crumple stun; may need a SSR before juggling
Juggles w/ B!
d/f+2_u/f+4_WS 2_KNK 3_ff+4_U/F,N,4
3,2,4~df~uf1; db2,2 B! (Same Staple in T6)
f4~df~uf1 b2,1; db2,2 B!
b+1,4~d/f~u/f+1; d/b+2,2 B!
f2; b1,4~KNK~df~uf1; b2,1+2 B! (Strongest Staple+Wall Carry)
ff+4,3
df1 b2,1; db2,2 B!
f4~df~uf1; b2,1+2 B!
CH SS1+2_CH d+1(~D)_CH d/f+2+3_CH GU (getup) 3
iWS4 df1 b2,1 1; db2,2 B!
iWS4 f4~df~uf1; db2,2 B!
iWS4 b1,4~df~uf1; db2,2 B!
BOK 2
f3~D BOK4~df~uf1 b2,1; db2,2 B! (Strongest Combo-Inconsistent)
f3 b1,4~df~uf1; db2,2B! (Solid Dmg+Consistent)
uf2 f4~df~uf1; db2,2 B!
CH b+1
b14~df~uf1 db2,2 B!
CH QCF 2 TECH CATCH
dash qcf4 b1,4~df~uf1; b2,1+2 B!
Magic 4
f2 b1,4~df~uf1 db2,2 B! [Strict Timing]
f2 d1(~D) [for OKI and CROUCH MIXUP]
f2,2 [CONSISTENT]
Off Axis:
dash 1 dash 1 b2,1 db2,2 B!
Post B!
Oki:
d1(~D)
b3,1
b2,1+2
Wall Carry:
iWS 3,1
iWS 3,1,2 (has longer recovery time than iWS3,1)
ff4,3 (Still the best wall carry)
Damage:
iWS3,1,2
iWS1,4>1
b1,4~df~1+2 (Still needs testing)
b1,4~df~uf1,2 (Still needs testing)
SSL or dash BBP
Wall
W! 1,2,1,4 (Without WB!; Inconsistent now due to fast WALL SLUMP)
WB! FC2 WS1,4,1 (Dont delay, last hit still does 60% due to fast WALL SLUMP; needs more TIMING to execute now)
WB! b1,4~KNK~3,4 (Solid Damage; Easier than WS1,4,1 Ender)
Breakable Wall
Easy
WB! ff2~1+2 WBREAK STUN! (While Charged) db4,1,2
WB! ff2(~1+2)_f1+2 WBREAK STUN! BBP
Medium
WB! uf1 uf1,2 WBREAK STUN! df1 b2,1 db2,2 (OKI)
Hard
WB! iWS 3,1,2 WBREAK STUN! b1,4~KNK~uf1 f1+2
(BIGS) WB!df1 1 3,2,3 WBREAK STUN! b1,4~KNK~uf1 BBP
Low Parry B!
BBP
df1 b2,1 db2,2 (OKI)
f4~df~uf1 f4~df~uf1 b2,1+2 (OKI)
df1 b1,4~df~uf1 BBP (Strict Timing Required)
MISC
Miscellaneous Juggles
CH b+1+4, b+2,1
CH b+1+4, iWS 3,1,2
CH d2 d3+4(stomp)
uf2,1 d4,2_f4~df~uf1 db2,2 B! (Inconsistent)
OKI Options
NON-MOVING
d3+4 - STOMP!
ff3 (~D) - BOK mixup
d4
db4
SIDEROLLER
d3+4 - STOMP!
d4
db4
BACK ROLLER
f2 b1,4~df~uf1 db2,2 B!
b1,4~df~uf1 db2,2 B!
ff4,3 f4~KNK~uf1 db2,2 B!
GU4
d1 (~D) - Guaranteed Counter Hit to Juggle
b1 - Guaranteed Counter Hit to Juggle
d4,2 - Guaranteed Counter Hit!
GU3
ff4_ff4,3 - LAUNCH
uf4 - LAUNCH
uf3 - W! Possibility
QUICK STAND
db4,1 - Simplest Option
QUICK CROUCH
ff4_ff4,3 - LAUNCH
uf4 - LAUNCH
uf3 - W! Possibility
Launchers
d/f+2
u/f+4
WS 2
KNK 3
ff+4
ff+4,3
U/F,N,4
CH SS1+2
CH d+1(~D)
CH d/f+2+3
CH GU (getup) 3
CH b+1
Magic 4
BOK 2 (Strongest Launcher)
Launchers that need testing if they could still launch:
CH d/b+4
CH KNK 2 - crumple stun; may need a SSR before juggling
Juggles w/ B!
d/f+2_u/f+4_WS 2_KNK 3_ff+4_U/F,N,4
3,2,4~df~uf1; db2,2 B! (Same Staple in T6)
f4~df~uf1 b2,1; db2,2 B!
b+1,4~d/f~u/f+1; d/b+2,2 B!
f2; b1,4~KNK~df~uf1; b2,1+2 B! (Strongest Staple+Wall Carry)
ff+4,3
df1 b2,1; db2,2 B!
f4~df~uf1; b2,1+2 B!
CH SS1+2_CH d+1(~D)_CH d/f+2+3_CH GU (getup) 3
iWS4 df1 b2,1 1; db2,2 B!
iWS4 f4~df~uf1; db2,2 B!
iWS4 b1,4~df~uf1; db2,2 B!
BOK 2
f3~D BOK4~df~uf1 b2,1; db2,2 B! (Strongest Combo-Inconsistent)
f3 b1,4~df~uf1; db2,2B! (Solid Dmg+Consistent)
uf2 f4~df~uf1; db2,2 B!
CH b+1
b14~df~uf1 db2,2 B!
CH QCF 2 TECH CATCH
dash qcf4 b1,4~df~uf1; b2,1+2 B!
Magic 4
f2 b1,4~df~uf1 db2,2 B! [Strict Timing]
f2 d1(~D) [for OKI and CROUCH MIXUP]
f2,2 [CONSISTENT]
Off Axis:
dash 1 dash 1 b2,1 db2,2 B!
Post B!
Oki:
d1(~D)
b3,1
b2,1+2
Wall Carry:
iWS 3,1
iWS 3,1,2 (has longer recovery time than iWS3,1)
ff4,3 (Still the best wall carry)
Damage:
iWS3,1,2
iWS1,4>1
b1,4~df~1+2 (Still needs testing)
b1,4~df~uf1,2 (Still needs testing)
SSL or dash BBP
Wall
W! 1,2,1,4 (Without WB!; Inconsistent now due to fast WALL SLUMP)
WB! FC2 WS1,4,1 (Dont delay, last hit still does 60% due to fast WALL SLUMP; needs more TIMING to execute now)
WB! b1,4~KNK~3,4 (Solid Damage; Easier than WS1,4,1 Ender)
Breakable Wall
Easy
WB! ff2~1+2 WBREAK STUN! (While Charged) db4,1,2
WB! ff2(~1+2)_f1+2 WBREAK STUN! BBP
Medium
WB! uf1 uf1,2 WBREAK STUN! df1 b2,1 db2,2 (OKI)
Hard
WB! iWS 3,1,2 WBREAK STUN! b1,4~KNK~uf1 f1+2
(BIGS) WB!df1 1 3,2,3 WBREAK STUN! b1,4~KNK~uf1 BBP
Low Parry B!
BBP
df1 b2,1 db2,2 (OKI)
f4~df~uf1 f4~df~uf1 b2,1+2 (OKI)
df1 b1,4~df~uf1 BBP (Strict Timing Required)
MISC
Miscellaneous Juggles
CH b+1+4, b+2,1
CH b+1+4, iWS 3,1,2
CH d2 d3+4(stomp)
uf2,1 d4,2_f4~df~uf1 db2,2 B! (Inconsistent)
OKI Options
NON-MOVING
d3+4 - STOMP!
ff3 (~D) - BOK mixup
d4
db4
SIDEROLLER
d3+4 - STOMP!
d4
db4
BACK ROLLER
f2 b1,4~df~uf1 db2,2 B!
b1,4~df~uf1 db2,2 B!
ff4,3 f4~KNK~uf1 db2,2 B!
GU4
d1 (~D) - Guaranteed Counter Hit to Juggle
b1 - Guaranteed Counter Hit to Juggle
d4,2 - Guaranteed Counter Hit!
GU3
ff4_ff4,3 - LAUNCH
uf4 - LAUNCH
uf3 - W! Possibility
QUICK STAND
db4,1 - Simplest Option
QUICK CROUCH
ff4_ff4,3 - LAUNCH
uf4 - LAUNCH
uf3 - W! Possibility
Re: The Suprise of Death:LEO
not bad at all, Leo is strong, this can be problematic... xD
greekman- Tekken Lord
- Posts : 1740
Join date : 2009-07-07
Age : 34
Location : portugal
Re: The Suprise of Death:LEO
The title of this topic sounds confusing...
I'm joining(if it's okay). She is the most promising newcomer in my opinion, balanced character for newcomers AND experts alike, much like Mario in Super Smash Bros. -series.
I'm joining(if it's okay). She is the most promising newcomer in my opinion, balanced character for newcomers AND experts alike, much like Mario in Super Smash Bros. -series.
Re: The Suprise of Death:LEO
So, uh... does anyone know Leo's real gender? It's-a-boy.
To awesome face or not to awesome face... Oh well.
To awesome face or not to awesome face... Oh well.
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